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Glossary - H
H
handle - (1) An identifier that represents an object, such as a device or
a window, to the Presentation Interface. (2) In the Advanced DOS and
OS/2 operating systems, a binary value created by the system that
identifies a drive, directory, and file so that the file can be found
and opened.
handshaking - A method by which two pieces of hardware, such as a
personal computer and a plotter, can communicate. Depending upon the
devices communicating, handshaking occurs either as a hardware
function or through software, such as a device driver.
hard error - An error condition on a network that requires that the
network be reconfigured or that the source of the error be removed
before the network can resume reliable operation.
hardware palette - The array of RGBs that the physical device is
displaying.
heap - An area of free storage available for dynamic allocation by an
application. Its size varies depending on the storage requirements of
the application.
hex - See hexadecimal
hexadecimal - Pertaining to a system of numbers to the base 16;
hexadecimal digits range from 0 through 9 and A through F, where A
represents 10 and F represents 15.
hook - A point in a system-defined function where an application can
supply additional code that the system processes as though it were
part of the function.
hook chain - A sequence of hook procedures that are "chained" together so
that each event is passed in turn to each procedure in the chain.
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Created using Inf-HTML v.0.9b (c) 1995 Peter Childs