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BITBLTINFO Field - ulBltFlags
ulBltFlags (ULONG)
Flags for rendering of rasterized data.
Miscellaneous flags used by the graphics engine for rendering of
rasterized data:
BF_DEFAULT_STATE Blt direction is left to right and top
to bottom.
BF_DIR_X_NEGATIVE Blt direction is towards X origin.
BF_DIR_Y_NEGATIVE Blt direction is towards Y origin.
BF_ROP_INCL_SRC ROP includes a source bit map.
BF_ROP_INCL_PAT ROP includes a pattern bit map.
BF_SRC_TRANSPARENT Source transparent involved.
SRC will not change when SRC=BG_COLOR.
BF_DST_TRANSPARENT Destination transparent involved.
DST will not change when DST=BG_COLOR.
BF_PAT_TRANSPARENT Pattern transparent involved.
Pattern not involved when PAT=BG_COLOR.
BF_PAT_SOLID Pattern is solid; all Foreground color.
BF_PAT_HOLLOW Pattern is hollow (empty); no
Foreground color.
BF_APPLY_BACK_ROP Treat ROP as Foreground mix and
MonoBackROP as Background mix.
BF_SRC_MONOINVERT Zero (0) bits are Foreground on
monochrome SRC bit map.
BF_PAT_MONOINVERT Zero (0) bits are Foreground on
monochrome PAT bit map.
BF_SR_BITS_EXTERNAL Source bit map bits are in a
nondevice-specific format.
BF_LAST_BLT Defines last blit in a banded BitBlit.
BF_SRC_Y_FLIP Source Y coordinates are inverted
relative to device origin.
Created using Inf-PHP v.2 (c) 2003 Yuri Prokushev
Created using Inf-HTML v.0.9b (c) 1995 Peter Childs